Getting started
One person sets the club up. Everybody else downloads the app and types a code. This page is for that one person, and it takes about ten minutes.
Before you start
Hunt Time runs on iPhone, iOS 17 or later. There is no Android app yet.
The Camp plan is free and covers up to 4 members, 6 stands, and one club. Larger clubs choose a paid plan inside the app once the club exists. The pricing page lists the tiers.
You need to know where your property is on a map and what your stands are called. That is all.
1. Create your account
Download Hunt Time from the App Store and open it. The first screen has a Sign in and Create account toggle. Choose Create account.
You can create the account with Apple, with Google, or with an email address and a password of at least eight characters. Whichever you choose is how you sign in from then on.
The next screen asks for the name the club will see and has an age checkbox. Hunt Time is for people 13 and older. Anyone under 18 needs a parent’s or guardian’s permission. Children under 13 do not get accounts; they ride along as guests on a member’s booking.
2. Start the club
Under the name field is a Join a club and Start a club toggle. Choose Start a club.
Name the club and put the crosshair on your property. That one pin does three things. It sets the club’s time zone. It fixes the sunrise and sunset your hunt windows follow. And it is the center of the boundary that auto check-out watches.
When you save, you are the owner. The club gets a join code: six letters and numbers shown as two groups of three, like RID-GE7. It is under My Club.
3. Add your fields
A field is the piece of ground a stand sits in: the bean field, the beaver bottom, the north forty. Members find stands by field, so name fields the way the club already talks about them.
From My Club, add each field. You can drop a pin where the truck parks and trace the field’s outline on the satellite map. Both are optional and both can be added later.
4. Drop a pin for each stand
Inside a field, add a stand and put its pin where the stand is. The pin matters. At 5 AM a member will walk to it in the dark.
Give each stand a name that is unique in the club and pick its type. The list covers box stands, ladder stands, climbers, ground blinds, duck blinds, pit blinds, turkey blinds, food plots, glassing points, wallows, covey points, towers, tripods, and feeders.
If you know which winds a stand hunts well on, choose them from the compass. The board compares them against the forecast and marks the stand accordingly. Leave it blank if you do not know. A blank means no opinion, not a bad wind.
5. Check the settings
The defaults suit most clubs. Under Club settings you can change any of them.
- Booking horizon. How far ahead a member can book. Seven days by default.
- Open reservations per member. Three by default.
- No-show grace. A booked stand that nobody checks into frees itself this long after the window opens. Sixty minutes by default.
- Check-out grace. A checked-in stand frees itself this long after the window closes, whether or not the member remembered to check out. Ninety minutes by default.
- Hunt windows. Morning runs from 90 minutes before sunrise to five hours after it. Evening runs from five hours before sunset to 30 minutes after it. Both follow the sun on your coordinates, so they move through the season without you touching them.
- Auto check-out. On by default, with an 800 meter boundary around the pin you placed. A member’s phone checks them out when it crosses that boundary. You can turn it off, or set the radius anywhere from 200 meters to 20 kilometers.
- When claims open. Off by default. Turn it on to name the hour a date’s stands go on the board, for example 7 PM the night before, so nobody gets a head start on the weekend.
Changing a setting never touches a booking that already exists. Each reservation keeps the deadlines it was made with.
6. Send the code
Under My Club you will find the join code and a QR code that carries it. Send the code in the club group text, or let members scan the QR at camp.
A member downloads the app, creates an account the same way you did, chooses Join a club, and types the code. They pick the name the board will show for them. There is nothing for you to approve.
If the code gets out, rotate it from the same screen. A new code changes the door. Nobody already inside is affected.
What happens next
From here the board runs itself. Members book, check in, and check out, and stands free themselves when a hunt window closes or a member drives off the property. For members walks through a hunt from their side. For owners covers everything else you can do.